Vector Is Not A Template - As some commenters have noted, you have circular references. The code is parsed in the order it appears. Building on what ganesh said, if you arrived here anytime after 2019, you need #include and the std::vector to use a vector. Therefore the compiler needs to know the declaration of std::vector at that point (amongst.</p> Since you're passing a pointer to a vector you need to dereference it. This however is rather unwielding. Vector is a template, not a type, you need the template argument list e.g. Vector in the function signature. If we start in node.h, early on, it includes edge.h. The same result can however be achieved by simply including in the header file, this way you are not dependant on the order of inclusion.
If we start in node.h, early on, it includes edge.h. Vector in the function signature. The same result can however be achieved by simply including in the header file, this way you are not dependant on the order of inclusion. As some commenters have noted, you have circular references. This however is rather unwielding. Therefore the compiler needs to know the declaration of std::vector at that point (amongst.</p> Building on what ganesh said, if you arrived here anytime after 2019, you need #include and the std::vector to use a vector. The code is parsed in the order it appears. Since you're passing a pointer to a vector you need to dereference it. Vector is a template, not a type, you need the template argument list e.g.
Therefore the compiler needs to know the declaration of std::vector at that point (amongst.</p> Vector in the function signature. Building on what ganesh said, if you arrived here anytime after 2019, you need #include and the std::vector to use a vector. As some commenters have noted, you have circular references. This however is rather unwielding. If we start in node.h, early on, it includes edge.h. Vector is a template, not a type, you need the template argument list e.g. The code is parsed in the order it appears. The same result can however be achieved by simply including in the header file, this way you are not dependant on the order of inclusion. Since you're passing a pointer to a vector you need to dereference it.
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Since you're passing a pointer to a vector you need to dereference it. As some commenters have noted, you have circular references. The same result can however be achieved by simply including in the header file, this way you are not dependant on the order of inclusion. Vector in the function signature. The code is parsed in the order it.
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The code is parsed in the order it appears. The same result can however be achieved by simply including in the header file, this way you are not dependant on the order of inclusion. Therefore the compiler needs to know the declaration of std::vector at that point (amongst.</p> If we start in node.h, early on, it includes edge.h. Since you're.
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Therefore the compiler needs to know the declaration of std::vector at that point (amongst.</p> If we start in node.h, early on, it includes edge.h. This however is rather unwielding. Vector in the function signature. The same result can however be achieved by simply including in the header file, this way you are not dependant on the order of inclusion.
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This however is rather unwielding. Vector is a template, not a type, you need the template argument list e.g. Since you're passing a pointer to a vector you need to dereference it. If we start in node.h, early on, it includes edge.h. The code is parsed in the order it appears.
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Building on what ganesh said, if you arrived here anytime after 2019, you need #include and the std::vector to use a vector. Vector is a template, not a type, you need the template argument list e.g. If we start in node.h, early on, it includes edge.h. The code is parsed in the order it appears. This however is rather unwielding.
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As some commenters have noted, you have circular references. Vector is a template, not a type, you need the template argument list e.g. The code is parsed in the order it appears. Therefore the compiler needs to know the declaration of std::vector at that point (amongst.</p> If we start in node.h, early on, it includes edge.h.
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If we start in node.h, early on, it includes edge.h. Therefore the compiler needs to know the declaration of std::vector at that point (amongst.</p> The same result can however be achieved by simply including in the header file, this way you are not dependant on the order of inclusion. Vector in the function signature. Since you're passing a pointer to.
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Vector in the function signature. Vector is a template, not a type, you need the template argument list e.g. This however is rather unwielding. The same result can however be achieved by simply including in the header file, this way you are not dependant on the order of inclusion. If we start in node.h, early on, it includes edge.h.
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Vector is a template, not a type, you need the template argument list e.g. The same result can however be achieved by simply including in the header file, this way you are not dependant on the order of inclusion. Therefore the compiler needs to know the declaration of std::vector at that point (amongst.</p> As some commenters have noted, you have.
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Vector in the function signature. If we start in node.h, early on, it includes edge.h. As some commenters have noted, you have circular references. The same result can however be achieved by simply including in the header file, this way you are not dependant on the order of inclusion. Therefore the compiler needs to know the declaration of std::vector at.
This However Is Rather Unwielding.
Vector is a template, not a type, you need the template argument list e.g. Vector in the function signature. The code is parsed in the order it appears. The same result can however be achieved by simply including in the header file, this way you are not dependant on the order of inclusion.
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Since you're passing a pointer to a vector you need to dereference it. Building on what ganesh said, if you arrived here anytime after 2019, you need #include and the std::vector to use a vector. If we start in node.h, early on, it includes edge.h. As some commenters have noted, you have circular references.